Enchanting is hard, but now its become harder. Mod adds more than 20 new enchantments and 6 of them are curses!
Weapon:
-Wither (3 levels, gives Wither effects to targets)

Every level of enchantment, make a Withers effect level higher
-Self Regen (3 levels, regenerate you with 33% chance)

Every level of enchantment, make a Regenerations effect level higher
-Resistance (3 levels, critical hit to target gives you Resistance effect)

Every level of enchantment, make a resistances effect level higher
-Poison (5 levels, poisons the target)

Every level of enchantment, make a Poisons effect level higher
-Vampirism (2 levels, steals enemies health)

1 level: you have 25% chance to heal a half of heart

2 level: you have 25% chance to heal a heart
-Freezer (4 levels, freezes the target)
1 level: freezes the enemy for 2 ticks
2 level: freezes the enemy for 4 ticks
3 level: freezes the enemy for 8 ticks
4 level: freezes the enemy for 12 ticks
-Jump Up (1 level, right-click pushes you 5 blocks above)
-Sudden Damage (3 levels)
1 level: you have 30% chance to deal a half of heart to target as a damage
2 level: you have 45% chance to deal a half of heart to target as a damage
3 level: you have 70% chance to deal a half of heart to target as a damage

Tool:
-Auto Smelter (3 levels, melts some blocks)
1 level: your tool gets 3 duration damage
2 level: your tool gets 2 duration damage
3 level: your tool gets 1 duration damage

*Unbreaking works with this enchantment*
-Expirience (1 level, gives an expirience while you are mining a stone, sandstone or any logs)
-Sparkle (3 levels, gives a chance to get some rare material from a stone, like coal, iron etc)
1 level: you can get coal or iron
2 level: you can also get gold
3 level: you can also get diamond or emerald

*doesn`t work with Silk Touch*
-Miner (1 level, when you breaks stone, it breaks blocks near)



Armor:
-Clean Moon (2 levels, when its night, you gets some good effect)


1 level: all first-level effects
2 level: all second-level effects

-Strengh (5 levels)

Every level of enchantment, make a Strenghs effect level higher
-Safety Walk (1 level, when you have 2 or less hearts, dealing damage gives to you good effects)
-Shield (1 level, randomly, you can get Resistance)

Curses:
-Slowing (3 levels, gives Slowness effect to your target)

Every level of enchantment, make a Slowness effect level higher
weapon
-Resistance (2 levels, protects your opponent from your attacks)
weapon
-Backfire (3 levels, while you hitting someone, you gets some damage too)

1 level: you deals 1 damage point to yourself

2 level: you deals 2 damage point to yourself
3 level: you deals 3 damage point to yourself
weapon
-Black Stone (1 level, very small chance to kill yourself while you are killing someone)
weapon
-Shield (3 levels, when your weapon has this enchantment, target gets Resistance while you hitting it)

1 level: Resistances level is 2
2 level: Resistances level is 3
3 level: Resistances level is 4

weapon
-Blaze (2 levels, when its daytime and the weather is sunny, you have a chance to catch fire)

1 level: firetime is 5 seconds
2 level: firetome is 10 seconds
armor

-Pillager Tooth (5 levels)

Summons 8-40 fangs around of you, when right-clicked;
-Rotater (1 level)
Shots 12 arrows around of you, when right-clicked. Also, has a 33% chance to get your powers back;

Commands:
-/cooldown - makes lower your weapons cooldown to 5 tick (0 seconds)

-Extra (4 levels) Armor

*heals you for a half of heart ( I ), 0.75 of heart ( II ), 1 heart ( III ), 1.5 hearts ( IV )*

-Chord (1 level) Sword
*slows everyone near to you*

-Undying (1 level)
It`s rare enchant. Activates when your health is low. Can`t be used like a totem!

-Power Up (Sword)
When you hits someone, target gets Weakness for 5 seconds and you gets Strengh for 5 seconds too

-Cheetah (Sword)
Sometimes you gets Speed effect

Russian and English languages are available





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